Development Update: 04/11/2017 – Lag Pips and New Alien Grub Mesh
Progress Update:
New Target List has been implemented
— Filters for Target List (Radar List) include: All, Enemy Threats, Waypoints/Satellites, Meteor Clusters (WIP Icon and target type), and Hangars
— All Types of Screen Indicators have been moved into one Screen Indicator type of “Target” to allow for easy parsing of information
– Target Selection – Select a target to do more things or see more info on that specific target
— Inputs for Target Selection (Next/Previous Targetting, Target nearest, Target under reticle)
— Missile Locking for Selected Target
— Lead and Lag Pip setup for Selected Target
– Placeholder toggle between Lead/Lag Pips while in game
Lead/Lag Pips WIP Video
– Merged Missiles to be child of Default Projectile Class
NOTE: This was needed for Missile Locking and passing target info to all children of that class for future setup. This also opens up Locking weapons of other kinds.
Alien Grub Model Finished
Bug Fixes
– Fixed Asteroid Removal from Target List OnDeath