Home // Blog // Development Update: 3/22/2016

Progress 3/22/2016:
– Got Local offset on the Aim billboard working on Mouse and Gamepad input

        

– Found out the HUD can have the transparent Textures and look great
– Setup lookrotation to be the new input Rotation for the spaceship – See Video below!

– First time trying to setup Openbroadcaster with Unreal recording. Sorry for weird size shrink 🙁

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