Home // Blog // Development Update 3/8/2016

Please Note: These are retroactive posts to show history and progress.

Progress 3/8/2016:
– Early editor setup that began with the “Flying” template in Unreal 4.8
– Using a modified MWLL Sulla ship as placeholder for Player’s Ship.
– Got Celestial Grid, Celestial Stars, Celestial Constellations setup on a SkySphere
– Got Planet Earth Diffuse setup with 4x8192x4096 textures (4 quadrants)
– Got Directional light and Sun working from Unreal skybox to work with stars
Progress 3/9/2016:
– Got Earth Night textures to overlap as emissive color on Planet Earth on all 4 quadrants

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