Development Update: 4/5/2016
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Progress Update 4/5/2016:
– WIP Gradient Roll added
– GUNS!!!!!
– DefaultGun and DefaultProjectile actor’s made
– Input to ForLoop array of ChildActor’s (Weapon selections done through Contruct function)
– Basic Muzzle Flash!
– DefaultProjectile has a Diamond Texture for Tracer Placeholder
Apophis Ingame Dev Update 1: Roll and GUNS!!!
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