Home // Blog // Development Update: 5/31/2016

Please Note: These are retroactive posts to show history and progress.

Progress Update 5/31/2016:
– Pause Menu with some basic WIP setup with Keyboard Focus that also uses Controller input (needs alot more work)
– Looked into Vector map for “Lead shooting”. Going to be alot more work than realized
– Created a Main Engine WIP GPU particle
– Created a Atmosphere burnup GPU particle for Meteors
TODO: Collisions with Earth
TODO: Setup Burnup PFX to activate and be offset based on look dir from Earth (Ships and Meteors)

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