Development Update: 7/7/2016
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Please Note: These are retroactive posts to show history and progress.
Progress Update 7/7/2016:
– Setup a basic Healthbar in the bottom middle and anchored to bottom
– Setup visual component to Damage to ship with the blending material made previously.
TODO: I want to explore options with the 2nd material underneath the Hull of the ship, since seeing holes in the ship is cool, but there’s no structure under it. I’ll see if the best way is to make a quick lattice mesh with a “burnt” material looks good underneath. Maybe blend this one as well??
TODO: Setup Death state and explosion for the ship
TODO: Game Over Menu Screen
TODO: Save/Load
TODO: Asteroid Rounds
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