Development Update: 9/19/2016 – First Pass Lasers and Grub Texture Placeholder
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Please Note: These are retroactive posts to show history and progress.
Progress Update 9/19/2016:
– Been working on getting my Laser Beam working from my Unreal Marketplace project. WIP weapon setup
– Got a placeholder material on the Grub so he can look similar to his younger brother the Spore.
TODO: Bake real normal map on him and get a better texture. Maybe look at getting Substance Designer/Painter?Doesn’t matter now since a new mesh was made
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