Music by Christopher Escalante
Today we would like to share with everyone the composer we’re working with on the Solar Warden theme and music, Christopher Escalante.
Hello! My name is Christopher Escalante and I’m the music composer for Solar Warden! I’ve always been interested in hybrid soundtrack music, and gained a passion in producing music for films and video games in college when I had the chance to meet and briefly study under Hans Zimmer in Los Angeles. I’m very excited to be bringing the epic sci-fi sound to this game and can’t wait to show you all what we have in store!
An extremely talented Composer but also Voice Actor as well with numerous credits in Games, Film and Television. He worked with us on the core theme for Solar Warden which you can check out here;
Solar Warden Main Theme
Chris has also already helped us out with our music layering system which will play musical scores that are tailored to the current action/intensity of your current campaign. You can listen to some of that here in the background in our previous Development Update;
Development Update #2
Check out more of Chris’ work over on his website and his sound cloud;
https://www.christopherescalante.com/
https://soundcloud.com/escalantemusic
FACEBOOK ► https://www.facebook.com/EscalanteMusic
TWITTER ► https://twitter.com/cescalantemusic
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- Utility spacecraft
June 14, 2018A tugboat like craft (maybe variant(s)s of the H.U.R.K. transport?) built for dedicated reclaiming of resources, destroyed Warden craft and Silicoid husks, pilots and API boxes that successfully eject from destroyed Warden craft, and moving satellites ... - Artificial Pilot Intelligences
June 14, 2018APP or API - artificial pilot personality or artificial pilot intelligenceFielded after research into artificial intelligence nets the necessary breakthroughs, artificial pilot computer systems could be installed into Warden craft to function as human... - Shell company space-missions
June 14, 2018The idea: using shell companies for deploying civilian cargo into space to make money on the side. Such missions could also use transport craft to get other, more important resources into space. Thus with limited transporters the commander would have ... - Asteroid-based resources
June 14, 2018The idea is that resources could be reclaimed from asteroids that Silicoid arrive in, are sent to distract fire in a Silicoid rush/damage Earth's surface, or end up on a course to just pass by.H.U.R.K. transports could be deployed to carry a mining la... - Re: Capital ships humans-aliens
February 17, 2018OMG you just make me happy to hear that ty agent for the replay beautiful i can't wait to play your game - Re: Weapons rarity alien containers and Bosses
February 17, 2018ty for the replay is sounds good can't wait to see what the game hase to offer once it is realised - Re: Capital ships humans-aliens
February 16, 2018Thanks for the support!To answer your first question. We do have ships that are larger than the fighters which are the "Corvettes". They are much slower in handling, but pack quite a punch with their multiple turret mounts as well as larger weapons yo... - Re: Weapons rarity alien containers and Bosses
February 16, 2018No worries, your English is fine .We don't believe in an RNG loot drop system as we feel that it pulls Players out from the immersion factor and reinforces a more "gambling style" reward, rather than a hard work pay off. However there is still RNG, ... - Weapons rarity alien containers and Bosses
February 13, 2018Hello all me again any plans for Weapons rarity and alien contaners for the game for as example alien contaners where you need to hack the container to get a RNG alien Weapon rarity ore armor parts from tier 1-5 Killing a alien boss to get the weapo... - Capital ships humans-aliens
February 13, 2018Hello all first i will like to apologize for my bad english i help my self with google second amazing game 110% i will buy it now for the mane topic will the game have capital ships like cruisers battlecruisers battleships carriers dreadnoughts and log...