New Alpha Build 0.1.1
Greetings Wardens
In this update we’ll look at Crosshair Assist Mode (CAM), the new default way to aim, plus more now live on Steam. Three ways to aim Rounds take time to fly, so you never shoot where a target is. You shoot where it’s going to be. Ctrl+L cycles three pip modes:
- CAM – put the center of your crosshair on the spot you want to hit (nose, wing, engine) on your selected target. Your turrets work out the lead for you.
- LEAD – each weapon type gets a pip out ahead of the target. Put your crosshair on the pip and fire.
- LAG – the pip shows where a round fired right now would land. Drag it onto the enemy hull and fire.
With LEAD and LAG you do the math by eye… and a mixed loadout means a pip per weapon type, each with its own aim point. In CAM every turret leads for its own rounds, so the whole volley lands on the spot you’re aiming. Each pip shows how far its turret still has to swing. It closes in on your crosshair and turns orange when that turret is on target. While you’re painting, the bore pips step aside so you can see what you’re shooting, and the CAM crosshair is ever present in CAM mode allowing you to pin point aim relative to your crosshair so your turrets/guns can line up shots!
Also in 0.1.1
Features
- Patch notes on the main menu. A blue dot = a new version to read.
- Weapon groups: a weapon can be in more than one group, Ctrl+Up / Down re-orders mounts, and chain fire ripples as a steady wave.
- Pause + Options menus match the main menu look and sounds. Quit asks first.
- The Main Menu tells you why you got disconnected from the host.
- Rapid-fire and beam sounds no longer cut out.
- And More!
Fixes
- Boresight pip lines up with the lead pip.
- No more client crash when a missile locks on.
- Spectator camera and WASD turn the same way after you die.
- UI sounds follow the UI volume slider.
- Weapon group layouts save per ship variant
God speed, Warden!
-Kami




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