Home // Category: Development Brief
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New Movement Code and Feature ...
Massive breakthroughs with new movement code! Everything seems like it’s finally coming together! The new Force based movement/rotation (Angular velocity) seems to finally be coming together! Some of the biggest additions have been to look into applying counter accelerations when no input is being applied (basically providing your own drag in... Read more
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Ugly Briefs Update #5
Instant rotation speed woes So I wanted to give an update this weekend in relation to what I want to have working in the Alpha with new Movement code and what to expect, but it seems like it’s going to be a lot more work than I initially thought. Originally, I thought it would be pretty simple to setup a... Read more
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Ugly Briefs Update #4
Frame Delay?? So I just wanna chime in here and bitch about why there’s a need for a frame delay on “Event Possess”. Usually with Event nodes, all the logic seems to be executed on the Pawn first, and then executes the entire node for that event including all required outputs to have return values. So then why is it... Read more
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Ugly Briefs Update #3
Let me have CONTROL! Right, so this issue with “Controllers” in Unreal has been an on going annoyance since the beginning of the project. Anyone who has done work with Pawn Possession or Multiplayer has had to deal with Controllers (Player Controllers / AI Controllers). Imagine having to deal with assuming control of your ship, but the ... Read more
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Ugly Briefs Update #2
Such ugly underpants. I hope the underpants gnomes don’t steal So as promised. I wanted to update you all again this week and talk about the turret rotation Animation Blueprints (Anim BPs) and Anim Graph issues we fell into with difference Unreal Engine integrations. Fortunately with this change over with how the Anim BPs work now with Unreal... Read more
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- Utility spacecraft
June 14, 2018A tugboat like craft (maybe variant(s)s of the H.U.R.K. transport?) built for dedicated reclaiming of resources, destroyed Warden craft and Silicoid husks, pilots and API boxes that successfully eject from destroyed Warden craft, and moving satellites ... - Artificial Pilot Intelligences
June 14, 2018APP or API - artificial pilot personality or artificial pilot intelligenceFielded after research into artificial intelligence nets the necessary breakthroughs, artificial pilot computer systems could be installed into Warden craft to function as human... - Shell company space-missions
June 14, 2018The idea: using shell companies for deploying civilian cargo into space to make money on the side. Such missions could also use transport craft to get other, more important resources into space. Thus with limited transporters the commander would have ... - Asteroid-based resources
June 14, 2018The idea is that resources could be reclaimed from asteroids that Silicoid arrive in, are sent to distract fire in a Silicoid rush/damage Earth's surface, or end up on a course to just pass by.H.U.R.K. transports could be deployed to carry a mining la... - Re: Capital ships humans-aliens
February 17, 2018OMG you just make me happy to hear that ty agent for the replay beautiful i can't wait to play your game - Re: Weapons rarity alien containers and Bosses
February 17, 2018ty for the replay is sounds good can't wait to see what the game hase to offer once it is realised - Re: Capital ships humans-aliens
February 16, 2018Thanks for the support!To answer your first question. We do have ships that are larger than the fighters which are the "Corvettes". They are much slower in handling, but pack quite a punch with their multiple turret mounts as well as larger weapons yo... - Re: Weapons rarity alien containers and Bosses
February 16, 2018No worries, your English is fine .We don't believe in an RNG loot drop system as we feel that it pulls Players out from the immersion factor and reinforces a more "gambling style" reward, rather than a hard work pay off. However there is still RNG, ... - Weapons rarity alien containers and Bosses
February 13, 2018Hello all me again any plans for Weapons rarity and alien contaners for the game for as example alien contaners where you need to hack the container to get a RNG alien Weapon rarity ore armor parts from tier 1-5 Killing a alien boss to get the weapo... - Capital ships humans-aliens
February 13, 2018Hello all first i will like to apologize for my bad english i help my self with google second amazing game 110% i will buy it now for the mane topic will the game have capital ships like cruisers battlecruisers battleships carriers dreadnoughts and log...