Home // Category: Major News

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    Flat Earth DLC

    1 April 2018 , by Kaze of Kami

    Congratulations Warden! Due to your loyalty, you have been selected to experience the actual truth of Earth and travel beyond the Crystal Firmament to stop the heavens from falling down on us! We will be bringing you out of your round Earth simulation and putting you in command of the real defense force – the Dome Ultra Military Battalion Com... Read more

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    Previous Live Stream with Shiv...

    24 February 2018 , by Kaze of Kami

    We recently did an exclusive live stream with Shivaxi – A streamer who has covered a lot of MechWarrior: Living Legends content in the past. He interviewed Kamikaze and Serpentus while playing an early alpha build of Solar Warden. In this interview we covered a wide range of topics including our latest feature we call “Telepresence̶... Read more

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    Solar Warden Reveal Trailer

    3 December 2017 , by Kaze of Kami

    Coming soon to Kickstarter! According to conspiracy theorists, Solar Warden is an ultra-secret project that maintains a fleet of spaceships that are operating primarily within Earth’s Orbit and around our solar system. Some say they’re defending us against alien threats. Join our Community Discord: http://discord.me/solarwardengame Facebook: ... Read more

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    Dissolving Gradients Implement...

    21 December 2016 , by Kaze of Kami

    Dissolving Gradients for Solar Warden This last week I’ve been working on setting up the Dissolve Gradients for UE4 marketplace. Since this was something I wanted and needed for Solar Warden for the Damage Shaders on the hull of the ship (and for later effects like Shield Destruction). Description Create Dissolving or blending materials from ... Read more

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    Then vs Now – March vs O...

    11 October 2016 , by Kaze of Kami

    Please Note: These are retroactive posts to show history and progress. It’s fun to look back and compare where you’ve been to where you are now. While setting up Blogger and pulling over my 50+ Development updates of old, I realized how powerful it is to keep track of all of this. From my old days of Developing for Mech... Read more

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