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    Work in Progress Defense Satel...

    15 February 2018 , by Kaze of Kami

    >>Incoming Transmission<< >>Source identity confirmed:<< >>General Lanther<< >>Zenith Station Operations<< Greetings Warden Another layer of the Planetary Defense Interface is well on the way. Our contributors from the United States have granted us ownership over their cold-war era defense systems. Th... Read more

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    Dev Update #2 – PDI and ...

    9 February 2018 , by Kaze of Kami

    In this update, we explore how you will be able to command and manage your fleets of the Solar Warden into combat and how you can issue orders to them to engage in orbits anywhere around the planet. You may also choose to join them directly in combat by flying your own ship into the fray! Continue the discussion here Read more

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    Earth Visuals Improvements

    22 January 2018 , by Kaze of Kami

    Quick little visual update to bring out the detail in the planet. Blending the Normalmap of Earth to use more of the Pixel Normal rather than the Sphere’s object normal. This allows for cooler looking tall mountains to display their relief on the planet more on the dawn and dusk areas of the planet. Also included a noise map for... Read more

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    Improved Milkyway Galaxy Skysp...

    12 January 2018 , by Kaze of Kami

    To really bring some life to Earth’s orbit, the skysphere has been improved with more vibrant colours coming from the Milkyway galaxy! Enjoy our 360 vision as well! 360 Viewer   Additional Screenshots (4k resolution)   Read more

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    Ship Feature – Hyperion ...

    12 January 2018 , by Kaze of Kami

    >>Incoming Transmission<< >>Source identity confirmed:<< >>General Lanther<< >>Zenith Station Operations<< Greetings Warden Our engineers have recently finished construction of our new Corvette of the Hyperion class. You will soon be able to Captain this vessel once testing and final preparations are ... Read more

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    Solar Warden Development Updat...

    7 January 2018 , by Kaze of Kami

    Starting off the new year with new Development updates showing off the latest Corvettes (larger craft than fighters and bombers) with the new “Turret Mode” feature – allowing pilots to aim independently of where they fly. Turret mode allows pilots to rotate their camera around their ship no matter their travel direction and allows... Read more

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    Seamless Transitions Gameplay ...

    16 December 2017 , by Kaze of Kami

    Solar Warden features Zero Load Screen gameplay. Everything you play will seamlessly flow from the Planetary Defense Interface (PDI), to your ship customization, to space flight, to fast travel with the Magneto Drive (Mag Drive) and combat! Join our Community Discord: http://discord.me/solarwardengame Facebook: https://www.facebook.com/SolarWardenG... Read more

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    Solar Warden Reveal Trailer

    3 December 2017 , by Kaze of Kami

    Coming soon to Kickstarter! According to conspiracy theorists, Solar Warden is an ultra-secret project that maintains a fleet of spaceships that are operating primarily within Earth’s Orbit and around our solar system. Some say they’re defending us against alien threats. Join our Community Discord: http://discord.me/solarwardengame Facebook: ... Read more

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    Enemy Feature – Silicoid...

    10 July 2017 , by Kaze of Kami

    >>Incoming Transmission<< >>Source identity confirmed:<< >>General Lanther<< >>Zenith Station Operations<< Greetings Warden We have gained intel about about a potential new Silicoid threat that has been spotted in the outer orbits above North America. This new bogey has been nicknamed; The Silicoid &#... Read more

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    Development Update: 6/12/2017 ...

    11 June 2017 , by Kaze of Kami

    Progress Update: Hangar Customization – Meteor Clusters have their own Screen Indicator and Target List Icons (rather than white block) – New logic for “OnPossessed” allows for Engine PFX/SFX and ship lights to be activated when ship gets possessed (when Player takes control or AI) (This was needed for docking and Launching ... Read more

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