Home // Category: Major News

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    Getting the project back on tr...

    11 October 2020 , by Kaze of Kami

    Greetings Wardens In this update, we want to talk about how we are getting the project back on track even during these lockdowns and some sneak peaks at some new content. Getting back on track before February From our previous update here we mentioned we would be placing the project on hold until next year and then update you all... Read more

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    Not Dead Yet – COVID-19 ...

    30 August 2020 , by Kaze of Kami

    Greetings Wardens In this update we talk about how the COVID-19 Lockdowns and current events have impacted development. We may be down, but we aren’t out! We talk about how we’re taking this situation very seriously and how you should too. COVID-19 Lockdown Contrary to popular belief, we have not died off. Neither COVID-19 nor the gover... Read more

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    Addressing the lack of updates...

    31 December 2019 , by Kaze of Kami

    Greetings Wardens In this update we will address the lack of updates over the past few months and get you caught up on the current feature additions such as; Telepresence Effects, Light Shafts, and Spaceship Loadouts, as well as a little bit of insight for development for 2020. Addressing the Lack of Updates Greetings Wardens. First off, I would pe... Read more

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    Dev Update – Fleet Comma...

    29 April 2019 , by Kaze of Kami

    Greetings Wardens In this update, we’d like to show off a ton of additional features that are bringing us all closer toward the Alpha release. From the Tactical View with micromanaging your ships commands during battle, to the Mega-Meteor destruction and further gameplay dealing with the broken pieces of it, to honoring the Event Horizon Tele... Read more

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    Solar Warden no longer on Brig...

    28 February 2019 , by Kaze of Kami

    Wardens After a fair amount of time not getting response from BrightLocker, it has come to our attention that BrightLocker has sold their company to a new holdings company. As of current, they have not communicated with us or any other developer directly on their platform about the current state of the business. As a result of this failure in... Read more

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    2018 Development Summary

    20 December 2018 , by Kaze of Kami

    Greetings Wardens It is the end of 2018 and we are so happy for all of your support! We wanted to take this time to review all of our progress we’ve made in 2018 since the end of our Kickstarter that you have been so awesome in supporting us. The following are some of the highlights of major events and... Read more

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    Demo Update Patch 0.0.10

    11 July 2018 , by Kaze of Kami

    Greetings Wardens We are proud to announce that we are releasing our Demo Update to everyone for free as a Thank You for all your support in helping us with our Kickstarter and also for Epic with awarding us the Development Grant! Today we celebrate you, our supporters and Players for giving you the requests you wanted with Key Rebindings,... Read more

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    Awarded the Unreal Development...

    28 June 2018 , by Kaze of Kami

    Greetings Wardens Today is great day! Not only has your support been amazing in getting us to our goal, but we have now also received reinforcement from Epic themselves in aiding us in the fight against the Silicoid! Today, Epic has announced that Solar Warden will also be receiving a Development Grant! https://www.unrealengine.com/en-US/blog/epic-... Read more

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    Now on BrightLocker!

    31 May 2018 , by Kaze of Kami

    Greetings Wardens Now with the success of our Kickstarter behind us, we look ahead now toward a bright and wonderful future of our development. And what better place to build our bright future than with BrightLocker? We are excited to announce that we have partnered with BrightLocker to continue sharing with you all of our development updates and a... Read more

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    Funded!! Thank you all so very...

    22 May 2018 , by Kaze of Kami

    Greetings Wardens With 432 Wardens, we have achieved a great victory this day! It was all of you who came together in the final hours and united this planet in a unified defense and declared that we will not let the Silicoid win! We are truly humbled and proud to have each and everyone of you as our backers and thank... Read more

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Solar Warden
  • Utility spacecraft
    June 14, 2018
    A tugboat like craft (maybe variant(s)s of the H.U.R.K. transport?) built for dedicated reclaiming of resources, destroyed Warden craft and Silicoid husks, pilots and API boxes that successfully eject from destroyed Warden craft, and moving satellites ...
  • Artificial Pilot Intelligences
    June 14, 2018
    APP or API - artificial pilot personality or artificial pilot intelligenceFielded after research into artificial intelligence nets the necessary breakthroughs, artificial pilot computer systems could be installed into Warden craft to function as human...
  • Shell company space-missions
    June 14, 2018
    The idea: using shell companies for deploying civilian cargo into space to make money on the side. Such missions could also use transport craft to get other, more important resources into space.  Thus with limited transporters the commander would have ...
  • Asteroid-based resources
    June 14, 2018
    The idea is that resources could be reclaimed from asteroids that Silicoid arrive in, are sent to distract fire in a Silicoid rush/damage Earth's surface, or end up on a course to just pass by.H.U.R.K. transports could be deployed to carry a mining la...
  • Re: Capital ships humans-aliens
    February 17, 2018
    OMG you just make me happy to hear that ty agent for the replay beautiful i can't wait to play your game 
  • Re: Weapons rarity alien containers and Bosses
    February 17, 2018
    ty for the replay is sounds good can't wait to see what the game hase to offer once it is realised
  • Re: Capital ships humans-aliens
    February 16, 2018
    Thanks for the support!To answer your first question. We do have ships that are larger than the fighters which are the "Corvettes". They are much slower in handling, but pack quite a punch with their multiple turret mounts as well as larger weapons yo...
  • Re: Weapons rarity alien containers and Bosses
    February 16, 2018
    No worries, your English is fine .We don't believe in an RNG loot drop system as we feel that it pulls Players out from the immersion factor and reinforces a more "gambling style" reward, rather than a hard work pay off. However there is still RNG, ...
  • Weapons rarity alien containers and Bosses
    February 13, 2018
    Hello all me again any plans for Weapons rarity and alien contaners for the game for as example alien contaners where you need to hack the container to get a RNG alien Weapon rarity ore armor parts from tier 1-5 Killing a alien boss to get the weapo...
  • Capital ships humans-aliens
    February 13, 2018
    Hello all first i will like to apologize for my bad english i help my self with google second amazing game 110% i will buy it now for the mane topic will the game have capital ships like cruisers battlecruisers battleships carriers dreadnoughts and log...

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