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    Space Game Junkie Podcast R...

    3 May 2018 , by Kaze of Kami

    SGJ Podcast #246 – Solar Warden Greetings Wardens, Recently Space Game Junkie performed an interview with the Lead Developer of Solar Warden – Dan “Kamikaze” Adams over on their Youtube Channel. It was a great podcast where it was a deep dive into a lot of the game mechanics such as available ships, weapons, Telepresence, wo... Read more

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    Solar Warden Development Live ...

    29 April 2018 , by Kaze of Kami

    Silicoid Worm Development Live Stream up on Youtube Greetings Warden, We just had a Development Live Stream talking about the Silicoid Worm. We talked about how we created the concept of the Silicoid race and how we went from Concept Art to Ingame and fighting the player inside of Unreal Engine! Don’t worry if you missed it, we have the... Read more

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    Kickstarter Coming April 22nd!

    14 April 2018 , by Kaze of Kami

    The Countdown Has Begun! Warden! The countdown has begun toward our Kickstarter! Come April 22nd we will be calling on your support to help fund the Planetary Defense Initiative and help save the planet! Be sure to subscribe to our social media and join our community Discord before we go live! Facebook Twitter Follow @SolarWardenGame Reddit Continu... Read more

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    Flat Earth DLC

    1 April 2018 , by Kaze of Kami

    Congratulations Warden! Due to your loyalty, you have been selected to experience the actual truth of Earth and travel beyond the Crystal Firmament to stop the heavens from falling down on us! We will be bringing you out of your round Earth simulation and putting you in command of the real defense force – the Dome Ultra Military Battalion Com... Read more

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    Development Update #3 – ...

    20 March 2018 , by Kaze of Kami

    For this Development Update, we’re exploring the Time Dilation feature of the campaign. This feature allows you to speed up time from the PDI which will let you “fast forward” through the lulls of the campaign. Different speeds can be set such as; Paused 1 second : 1second (normal time) 1 minute : 1 second 1 hour : 1 second... Read more

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    Screenshot Mode

    3 March 2018 , by Kaze of Kami

    Screenshot Mode For Screenshot Saturday, we figured it would be fitting to show off our “Screenshot Mode” from within the Pause Menu. When paused, time will freeze which will allow you to get the perfect camera angle to take that perfect screenshot within game. We can’t wait to see what kind of awesome screenshots you all will tak... Read more

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    Behind the Indies Interview wi...

    2 March 2018 , by Kaze of Kami

    Dan “Kamikaze” Adams recently had an interview with Behind the Indies with Brian C Schneider. I’m psyched I got talk with Dan “Kamikaze” Adams about this game because, well, for one it’s a game I’d like to play and could see myself getting absorbed into just the management and diplomacy system even if that&... Read more

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    Music by Christopher Escalante

    25 February 2018 , by Kaze of Kami

    Today we would like to share with everyone the composer we’re working with on the Solar Warden theme and music, Christopher Escalante. Hello! My name is Christopher Escalante and I’m the music composer for Solar Warden! I’ve always been interested in hybrid soundtrack music, and gained a passion in producing music for films and vi... Read more

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    Previous Live Stream with Shiv...

    24 February 2018 , by Kaze of Kami

    We recently did an exclusive live stream with Shivaxi – A streamer who has covered a lot of MechWarrior: Living Legends content in the past. He interviewed Kamikaze and Serpentus while playing an early alpha build of Solar Warden. In this interview we covered a wide range of topics including our latest feature we call “Telepresence̶... Read more

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Solar Warden
  • Utility spacecraft
    June 14, 2018
    A tugboat like craft (maybe variant(s)s of the H.U.R.K. transport?) built for dedicated reclaiming of resources, destroyed Warden craft and Silicoid husks, pilots and API boxes that successfully eject from destroyed Warden craft, and moving satellites ...
  • Artificial Pilot Intelligences
    June 14, 2018
    APP or API - artificial pilot personality or artificial pilot intelligenceFielded after research into artificial intelligence nets the necessary breakthroughs, artificial pilot computer systems could be installed into Warden craft to function as human...
  • Shell company space-missions
    June 14, 2018
    The idea: using shell companies for deploying civilian cargo into space to make money on the side. Such missions could also use transport craft to get other, more important resources into space.  Thus with limited transporters the commander would have ...
  • Asteroid-based resources
    June 14, 2018
    The idea is that resources could be reclaimed from asteroids that Silicoid arrive in, are sent to distract fire in a Silicoid rush/damage Earth's surface, or end up on a course to just pass by.H.U.R.K. transports could be deployed to carry a mining la...
  • Re: Capital ships humans-aliens
    February 17, 2018
    OMG you just make me happy to hear that ty agent for the replay beautiful i can't wait to play your game 
  • Re: Weapons rarity alien containers and Bosses
    February 17, 2018
    ty for the replay is sounds good can't wait to see what the game hase to offer once it is realised
  • Re: Capital ships humans-aliens
    February 16, 2018
    Thanks for the support!To answer your first question. We do have ships that are larger than the fighters which are the "Corvettes". They are much slower in handling, but pack quite a punch with their multiple turret mounts as well as larger weapons yo...
  • Re: Weapons rarity alien containers and Bosses
    February 16, 2018
    No worries, your English is fine .We don't believe in an RNG loot drop system as we feel that it pulls Players out from the immersion factor and reinforces a more "gambling style" reward, rather than a hard work pay off. However there is still RNG, ...
  • Weapons rarity alien containers and Bosses
    February 13, 2018
    Hello all me again any plans for Weapons rarity and alien contaners for the game for as example alien contaners where you need to hack the container to get a RNG alien Weapon rarity ore armor parts from tier 1-5 Killing a alien boss to get the weapo...
  • Capital ships humans-aliens
    February 13, 2018
    Hello all first i will like to apologize for my bad english i help my self with google second amazing game 110% i will buy it now for the mane topic will the game have capital ships like cruisers battlecruisers battleships carriers dreadnoughts and log...

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