Home // Category: Development Update

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    Development Update – New...

    18 June 2018 , by Kaze of Kami

    Greetings Wardens, Since your support from the Kickstarter, we’ve been hard at work building out new features as we get ready for a major announcement next week! Before that though, we’d like to update you all on the current Work In Progress features we’re building out. Demo Features: Graphics Options It has been in demand for awh... Read more

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    Funded!! Thank you all so very...

    22 May 2018 , by Kaze of Kami

    Greetings Wardens With 432 Wardens, we have achieved a great victory this day! It was all of you who came together in the final hours and united this planet in a unified defense and declared that we will not let the Silicoid win! We are truly humbled and proud to have each and everyone of you as our backers and thank... Read more

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    Kickstarter Finale Developer L...

    21 May 2018 , by Kaze of Kami

    Greetings Wardens You have all done an amazing job putting us into the final stretch! We are almost there! 7% to go! If you haven’t pledged head to our Kickstarter page right away: https://kck.st/2HPFj89 Nearing the final hours of the Kickstarter, we will be hosting a Developer Live Stream on Twitch: https://www.twitch.tv/solarwardengame At 9... Read more

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    Demo on Steam and Gamejolt

    17 May 2018 , by Kaze of Kami

    3 platforms to get the Demo! Greetings Wardens, Right in time for the weekend, it is with great pleasure that we have now published our Demo on both Steam and Game Jolt platforms! If you haven’t already played the Demo on PC, then now is the time! Check out the demo on any of the available platforms. Steam: https://store.steampowered.com/app/... Read more

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    Space Game Junkie Podcast R...

    3 May 2018 , by Kaze of Kami

    SGJ Podcast #246 – Solar Warden Greetings Wardens, Recently Space Game Junkie performed an interview with the Lead Developer of Solar Warden – Dan “Kamikaze” Adams over on their Youtube Channel. It was a great podcast where it was a deep dive into a lot of the game mechanics such as available ships, weapons, Telepresence, wo... Read more

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    Solar Warden Development Live ...

    29 April 2018 , by Kaze of Kami

    Silicoid Worm Development Live Stream up on Youtube Greetings Warden, We just had a Development Live Stream talking about the Silicoid Worm. We talked about how we created the concept of the Silicoid race and how we went from Concept Art to Ingame and fighting the player inside of Unreal Engine! Don’t worry if you missed it, we have the... Read more

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    Development Update #3 – ...

    20 March 2018 , by Kaze of Kami

    For this Development Update, we’re exploring the Time Dilation feature of the campaign. This feature allows you to speed up time from the PDI which will let you “fast forward” through the lulls of the campaign. Different speeds can be set such as; Paused 1 second : 1second (normal time) 1 minute : 1 second 1 hour : 1 second... Read more

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    Screenshot Mode

    3 March 2018 , by Kaze of Kami

    Screenshot Mode For Screenshot Saturday, we figured it would be fitting to show off our “Screenshot Mode” from within the Pause Menu. When paused, time will freeze which will allow you to get the perfect camera angle to take that perfect screenshot within game. We can’t wait to see what kind of awesome screenshots you all will tak... Read more

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    Music by Christopher Escalante

    25 February 2018 , by Kaze of Kami

    Today we would like to share with everyone the composer we’re working with on the Solar Warden theme and music, Christopher Escalante. Hello! My name is Christopher Escalante and I’m the music composer for Solar Warden! I’ve always been interested in hybrid soundtrack music, and gained a passion in producing music for films and vi... Read more

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