Home // Category: News
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Dev Update – Mega Meteor...
Greetings Wardens In this update, we wanted to show you the latest with regards to both the Mega Meteors status and also the additional work with the modular weapons we’re plugging into the ship systems. More Ship Weapons In our last update, we’ve been plugging away at setting up additional weapons for you to play with come the Alpha. S... Read more
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Solar Warden no longer on Brig...
Wardens After a fair amount of time not getting response from BrightLocker, it has come to our attention that BrightLocker has sold their company to a new holdings company. As of current, they have not communicated with us or any other developer directly on their platform about the current state of the business. As a result of this failure in... Read more
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Dev Update – New Com Rel...
Greetings Warden We are well on our way in major additions to the fleet in this new year and we’d like to share our status report with you. We have new Com Relays, Intel on some Aegis of Terra Ships, and new Weapon Systems that are currently being developed. Communication Relays Com Relay MKI – Dragonfly Our Satellites used for... Read more
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2018 Development Summary
Greetings Wardens It is the end of 2018 and we are so happy for all of your support! We wanted to take this time to review all of our progress we’ve made in 2018 since the end of our Kickstarter that you have been so awesome in supporting us. The following are some of the highlights of major events and... Read more
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Dev Update – Nuke Silos ...
Greetings Wardens In this week’s update, we want to share with you some of the new gameplay mechanics with relation to the PDI. Not only will you be commanding fleets into battle, but you will now be able to take advantage of surface to space assets as well such as Nuclear Missile Silos! In addition, we’ve also been working on... Read more
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Dev Update – Weapon Grou...
Greetings Wardens In this week’s update we are showing off the current WIP of the Weapon Group List you will have access to from your Ship (and later in the Hangar to save your variants). Weapon Group List We have now included a new window for the Ship HUD that can be toggled visible with a keybind. This new window... Read more
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Johnathan Marcus – The B...
Truthers! The Black Knight Satellite is not ALIEN! A signal picked up by Nikola Tesla and the Black Knight Satellite have nothing in common and I will tell you why. So what is the Black Knight? A space blanket as NASA has tried to convince us? Perhaps… Perhaps. But LOOK at the damn thing! Does that look like a space... Read more
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Dev Update – Weapons in ...
Greetings Wardens In this update, we wanted to show off in video format the work done now to the new Ship HUD with all the weapon groupings and individual weapon ready status. Weapons HUD Video Lead Developer – Kamikaze walks us through all the latest implemented HUD work such as the Speed Indicators, Weapon Ready Status Dots, and the Weapon.... Read more
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Dev Update – Shield Prot...
Greetings Wardens In this week’s update we will be taking a look at some of the new energy Shields prototyping and “Directional Shields” gameplay concepts. Directional Shields You may have been wondering if or when we were going to implement energy shields onto vessels. Well that wait is now over. During around Mid-game technology... Read more
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Dev Update – New Ship HU...
Greetings Warden In this week’s update, we are happy to show off the new Ship HUD we’re currently working on. This HUD has much of the same functionality as the one seen in the Demo, but is now mostly condensed into the floating crosshair allowing you to have all of your key information centered on the area you look at... Read more